Retrospective on A Dungeon Horror Deed

After having my first real worked through game on Google Play for more than a year know, it is time for a retrospective.

I knew it would be a tough call to market the game alone, but I do not regret trying it, it has been fun and educational. I still think $3 for a game is cheap, and I will stick to my guns, but I guess I have to try something else regarding marketing of the Game. I have used a lot of time refining and strengthening the game and it is quite stable currently. My conclusion is this:

Even though I have not sold that much, working with the game gives me peace of mind and is quite fun and that is price less!

So I will continue developing the plot in my own pace, because it is fun and keeps me sharp. I feels like back in the Commodore 64 and Amiga days when the IT game world was relatively young and yes I am an old nostalgic man but I like it 😉

Author: Carsten Schwartz

My name is Carsten Schwartz. I live in Stevnstrup, Denmark . I develop Apps and Computer Games. I play board games and I am an experienced GM in Warhammer Fantasy Role Play (1st and 2nd Ed). I am also painting and sculpting miniatures. Yes that's right I am a freak - No mistake there, I even exercise Ju-Jitsu twice a week too. I am using this media to track my work and organize it a little.

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