Simulating the Original Explosion

Merry XMAS everyone, I just noticed that I had forgotten to implement the original explosion in my clone of the 1979 game Asteroids made by Ed Logg.

I had just made something that split the Asteroids with no effect or removed the spaceships making some faulty debris simulations, but now it does something that imitates the original. A fun thing that also made the code a little more straight forward and simpler to read. All finished in my breaks this XMAS.

Now I am just sitting here feeling quite full from eating all that XMAS food, drinking XMAS beer and Peated Scotch Single Malt, could a man ask for more! 😉

Author: Carsten Schwartz

My name is Carsten Schwartz. I live in Stevnstrup, Denmark . I develop Apps and Computer Games. I play board games and I am an experienced GM in Warhammer Fantasy Role Play (1st and 2nd Ed). I am also painting and sculpting miniatures. Yes that's right I am a freak - No mistake there, I even exercise Ju-Jitsu twice a week too. I am using this media to track my work and organize it a little.

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