Simulating the Original Explosion

Merry XMAS everyone, I just noticed that I had forgotten to implement the original explosion in my clone of the 1979 game Asteroids made by Ed Logg.

I had just made something that split the Asteroids with no effect or removed the spaceships making some faulty debris simulations, but now it does something that imitates the original. A fun thing that also made the code a little more straight forward and simpler to read. All finished in my breaks this XMAS.

Now I am just sitting here feeling quite full from eating all that XMAS food, drinking XMAS beer and Peated Scotch Single Malt, could a man ask for more! 😉